Number 1 is the Grab-It, Grab-it is an addon developed to help animators easily attach objects to other objects or characters and also drop these objects during and/or after an animation. Before grab-it, for a simple grab animation, you would have to use fidgety constraints or duplicate the object and animate its visibility. This tedious method has discouraged many BlenderArtists from creating interactive animations. We're excited to release Grab-it and we hope it serves you well. Interactive tutorials are also included in the package
Clothes In Motion
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Number 2 is the Clothes In Motion, Clothes in Motion now comes with an Addon that lets you do so much more. Explore some of the Features Below. Addon + Tutorials + Library, The Clothes in Motion Add-on comes with a few functions to bring new light to the way you work with clothes in Blender. Features: Slap Decals & Objects onto Cloth Simulations such as Zips, Buttons, Threads, Pockets, etc Slow down & Speed up Cloth Simulations After Baking Edit Cloth Simulations on the Go. Sculpt Mode & Edit Mode are enabled after baking. Letting you fix simulations and even go as far as animating hands into pockets using ShapeKeys. Simulate Complex Geometry Clothes, Wildvines, Cables & Wiring, Clothing, and Cloth Simulations on RenderFarms Click and Drop a female Rigged Character from the Library Quick Cloth and Quick Collision.
Easy Patch - The Smart Auto Patch Retopology Tool
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Number 3 is the Easy Patch - The Smart Auto Patch Retopology Tool, This add-on can help you create standard topology mesh in a patch, you can freely draw the boundary of the patch, the result consists by quad mesh and pole with only N-Pole and E-Pole. This is not a fully automatic retopology addon, this addon is suitable for those who want to control edge flow. The number of boundaries you can create is 2~6. UI languages Supported: English, 中文, 日本語.
Shape It
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Number 4 is the Shape It , Shape-it is a package for 3D Artists, MotionDesigners and Graphic Designers (see graphic design and video applications at the bottom (It comes with the following 1. Addon: Asset Importer, Shape to Balloon, Cloth Pinning 2. 100+ 3D Motion Elements 3. 35+ Animation Presets 4. Simple Shaders for Motion Design 5. DynaString 6. PNG Sequences of all shapes for video (Metal and Glass (Import: Use the Shape-it Addon to import Motion Elements, Materials, and Animation Presets.
Pro Aligner - Align Any Object With A Click
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Number 5 is the Pro Aligner - Align Any Object With A Click, What is Pro Aligner? Pro Aligner is a powerful blender addon that can align any object with just a click, even after applying the rotation. Features: Simple menu with a user-friendly interface, Align the object along single or multiple axes, Align an object even after applying the rotation, Invert the object's rotation around the desired axes, Apply Origin > Move the origin to the center of an object, Apply Rotation > Apply the rotation and set it to zero in every axis, Move to Center > Move the object to the center of 3d space
Lollipop Characters
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Number 6 is the Lollipop Characters, Lollipop Characters™ is an Addon and/or Library of stylized character rigs and assets for Blender. It currently contains 18 unique stylized characters, each with their libraries of utilities and wardrobe of clothes ready to go. It also contains tools for character design such as hands, feet, ears, noses, and more. Oh, there's a cat too 🐈 LollipopCharacters™ was designed to help animators and character designers start and finish projects faster. You can customize the character style of your choice to suit your project/idea. The importer lets you bring characters into your scene so you can get started in an instant. From the wardrobe, you can select the clothing that belongs to the character you have selected. You can use a single shape key to adjust character facial parameters to an extent that does not completely distort the topology. We're excited to be launching the first volume of this library and we can't wait to get feedback from you. Happy Blending 🍊🤓
Bonex - Bone Physics Animation Driven By Physx
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Number 7 is the Bonex - Bone Physics Animation Driven By Physx, Introduction BoneX is a Blender addon that helps you to create bone physics animation, driven by PhysX. PhysX is a mature physics engine used in game field, like UE4, and U3D. Relying on PhysX to generate stable rigid body simulations, you can create bone physics effects for character animation. You can modify the properties of the rigid body and set its connection stiffness, damping quality, etc. to achieve the physical effects you want. Vivid physics brings an unparalleled level of realism and depth to character animations. For those using Blender, many methods exist to achieve this, including cloth and rigid body simulations, etc. In the realm of game engines, rigid body simulations are often used for character physics. Despite my efforts to create a free addon blender_skirt_rigid_generator based on Blender’s rigid body simulation, it still with many problems. Consequently, I decided to develop this, leveraging the mature and reliable PhysX physics engine, which offers stable and fast results. Platform Support: Windows
One Click Age - Instantly Age Any Material With A Click
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Number 8 is the One Click Age - Instantly Age Any Material With A Click , Introducing "One Click Age"! Say goodbye to the tedious process of manually adding surface imperfections and endlessly tweaking, repeating the same actions again and again, and welcome effortless material aging. With a simple click, instantly age any material without wasting time. Our add-on features a user-friendly interface for easy adjustments, or let the magic button handle it, generating infinite variations with ease. Simplify your workflow and unlock limitless possibilities. Key Features: Easily Add Generators to the Material, Adjust the "Age" Parameter to Make the Material Older, Get Infinite Variations with a "Magic Button", Layer System Generators, and Move and Hide Generators With Ease, Everything is Automated, there No Need to Manually Move the Nodes, Effortlessly Adjust Generator Properties, Change Generator Color to Better Match Your Material, Lock Generators Properties Just By Hiding Them, Simple, Fast, User-Friendly
Easy Envelope - A Controllable Tool To Weighting/Skinning
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Number 9 is the Easy Envelope - A Controllable Tool To Weighting/Skinning , layered skirt weighting Compared to automatic weighting, this method has less model interpenetration. note that this addon is only used for weighting, the physics result of this example is a generated rigid body simulation. Weighting for hair that has existing weight You can use this addon to mix with existing weight without breaking it. A Plane fold weighting Using a different algorithm to get the weight result you want. When we use automatic weights, these automatic weight algorithms are unknown black boxes to us, and the vertices affected by each bone are uncontrollable, so in some cases, some unsatisfactory results will occur. This addon uses Envelope weight binding, envelope weight is a weighting method that comes with Blender. The basic principle is that each bone has a cylinder-shaped envelope range. As long as it exists within this envelope range, the vertices within will be affected by the bone, and the intersecting part of the envelope is part of the weight transition. Compared with the automatic weighted heat diffusion algorithm, this algorithm is more suitable for meshes with complex structures, such as multi-layer Lolita skirts. However, the built-in envelope binding function is relatively simple and cumbersome to operate and view. Therefore, this addon is expanded based on the envelope weight algorithm. It can customize the envelope range and view the envelope range conveniently in real-time. vertices, and you can adjust the transition of weights between bones.
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